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3D Education with JC
United States
Приєднався 25 бер 2020
Create your MetaHuman with Metahuman Creator - Tutorial for Beginners! #unrealengine
Learn how to use MetaHuman Creator, the free tool from Epic Games to make your own character - customize hair, clothing, body proportions, and so much more - and even better, it's easy!
IF YOU ARE NEW TO UNREAL ENGINE - you may wanna watch this video first to learn the basics:
ua-cam.com/video/eTWnzHQJvBE/v-deo.html
IF YOU ARE NEW TO UNREAL ENGINE - you may wanna watch this video first to learn the basics:
ua-cam.com/video/eTWnzHQJvBE/v-deo.html
Переглядів: 6 183
Відео
Learn the Blender Basics -- follow along, it's easy! A Tutorial for the Total Beginner #blender #3d
Переглядів 3733 місяці тому
Have you always wanted to learn blender, but didn't know where to start? Well, here you go! A Production Designer friend said he wanted to learn enough blender so he could block out a 3D scene, render, and then do paint overs. He said it would save him a ton of time! So this tutorial is really for him - but I am sure many more folks can benefit from this Blender Quickstart as well. The concepts...
Learn How to Fix Material Issues Related to Translucency. #unrealengine
Переглядів 6804 місяці тому
What's up Medea's hair?? What happened between Mixamo and Unreal that made her hair disappear, and how do we fix it? You'll learn a bit about materials, alpha channels, translucency, and even dabble in Substrate, Unreal's new material paradigm...
Learn to RIG and ANIMATE a static mesh prop directly in Unreal Engine 5. #unrealengine #animation
Переглядів 10 тис.5 місяців тому
You can quickly convert a static mesh into a skeletal mesh, build a skeleton, paint weights, and even create a Control Rig for a simple prop so that you can animate it in a level sequence - or just deform it for a static pose. So powerful!
Publish your first (simple) game in Fortnite today using UEFN and Creator Portal. #uefn
Переглядів 1,4 тис.5 місяців тому
I'll walk you through an actual publish, so you'll learn how to start from a completely new project in UEFN, grab a template, and get your game published and playable in Fortnite. This follow-along tutorial will take you step by step through an actual publish process - complete with errors and rejection emails from Epic - can't skip those "learning opportunities"!
Learn how to quickly enroll as a Fortnite Island Creator so you can publish your #UEFN islands!
Переглядів 16 тис.6 місяців тому
Follow along with MY ACTUAL UEFN application process and get set up today! Learn how to quickly enroll as a Fortnite Island Creator to gain access to the full suite of Creator Portal features, including Project Publishing, Engagement payout, and more! Start here: create.fortnite.com/welcome Once you've enrolled, learn to publish a simple map with this video: ua-cam.com/video/lnYF1MC0myE/v-deo.html
Learn how the UV map process works for 3D models with this hands-on tutorial! #maya #unrealengine
Переглядів 72110 місяців тому
Yes, it's true - you will fully understand how UVs work after completing this tutorial! Here's the link to the simple "old man" asset used for the tutorial: www.turbosquid.com/3d-models/free-obj-model-cartoon-character-old-man/590884 #maya #unrealengine
Animating Face Textures on Sporty Granny from Mixamo (and fixing the default broken materials) #ue5
Переглядів 88410 місяців тому
This tutorial actually covers a lot of material for what would normal seem like a simple topic. We'll cover: - Fixing the default imported materials from Mixamo's Sporty Granny - Adding offset controls in the material to change the face textures - Animating the materials to give Granny different expressions in Sequencer Hopefully you'll get some new tips out of following along - which I highly ...
Unreal Engine 5 - Foliage Tool - Learn how to place foliage (and/or donuts) in your level! #ue5
Переглядів 5 тис.Рік тому
Foliage Mode allows you to quickly paint, plant, and place whatever geometry you want into your landscape - be it cacti, trees, bushes - or even donuts and statues. Unleash your creativity!! #unrealengine #ue5
Unreal Engine Materials - Tutorial for Beginners - Learn by Building a Material from Scratch! #ue5
Переглядів 4,1 тис.Рік тому
Materials may look intimidating, but you'll start at the beginning to really gain an understanding of what they are, how they are built, and some of the common nodes used to create multiple surface types. 00:00 - Intro 00:40 - Set Up and Starting Your Own Material 10:00 - Texture Nodes 13:37 - Understanding UVs 18:35 - Texture Coordinate Node 23:04 - Roughness Explained 26:30 - Metallic 37:30 -...
Learn Blueprint Basics from Scratch for Game, Cinematic, and MetaHuman Customization use.
Переглядів 3,8 тис.Рік тому
Make your first Blueprint today! Start from the very beginning, using a simple follow-along example to help you understand the Basics of blueprints, and at the end you'll be easily modifying a MetaHuman Blueprint! (Expand to see highlight index) 0:00 - Intro 1:14 - Start Your First Blueprint 11:54 - Event Graph to Add Interactive Elements for Gameplay 21:45 - Construction Script - using Variabl...
UE5 Tutorial: Create a Moving Material with Random Speeds on Multiple Objects. #unrealengine
Переглядів 2,7 тис.Рік тому
This tutorial uses a "random speed falling LED array of lights" example to teach the use of generating a band, adding a glass effect to the cylinder, animating the LED band, and randomizing the speed for each LED tube. These concepts can be used to make a wide variety of useful materials to meet your aesthetic needs. Enjoy! (Expand for Key Moments time markers) 0:55 - GeneratedBand node for mak...
Unreal Engine 5.2 - Learn Animation Retargeting from Mixamo to Metahuman and more. #ue5
Переглядів 36 тис.Рік тому
Learn how to copy animation sequences from one character to another character by making a simple IK Rig asset for a pre-animated mixamo character, then you'll use the IK Retargeter to transfer the animation to a mannequin and also a metahuman. #unrealengine #animation If you are brand new to Unreal Engine, I recommend you watch this video first to get the basics figured out: ua-cam.com/video/eT...
UE5 Blending Animation Sequences in Sequencer for Cinematics. #UE5 #unrealengine
Переглядів 72 тис.Рік тому
UE5 Blending Animation Sequences in Sequencer for Cinematics. #UE5 #unrealengine
Fixing and Modifying Collisions for Static Mesh Shapes in Unreal Engine 5 #ue5 #unrealengine
Переглядів 29 тис.Рік тому
Fixing and Modifying Collisions for Static Mesh Shapes in Unreal Engine 5 #ue5 #unrealengine
UE5 Materials Tip - How To Create U & V tiling parameters for Material Instancing
Переглядів 10 тис.Рік тому
UE5 Materials Tip - How To Create U & V tiling parameters for Material Instancing
UE5 Quick Tip: Create a Single Frame Pose from an animation sequence #unrealengine #ue5 #animation
Переглядів 17 тис.Рік тому
UE5 Quick Tip: Create a Single Frame Pose from an animation sequence #unrealengine #ue5 #animation
Level Swapping in Unreal Engine 5 - Move Assets Between Levels AND Toggle Visibility in Sequencer
Переглядів 22 тис.Рік тому
Level Swapping in Unreal Engine 5 - Move Assets Between Levels AND Toggle Visibility in Sequencer
Play Video Files on Screens in your Short Film or During Game Play #UE5 #MediaPlayer
Переглядів 6 тис.Рік тому
Play Video Files on Screens in your Short Film or During Game Play #UE5 #MediaPlayer
Learn Unreal Engine 5 by Making a Short Film in Under 60 minutes! No experience needed. #UE5
Переглядів 400 тис.2 роки тому
Learn Unreal Engine 5 by Making a Short Film in Under 60 minutes! No experience needed. #UE5
Change Multiple Materials with a Single Parameter in Sequencer using an MPC #UE5
Переглядів 5 тис.2 роки тому
Change Multiple Materials with a Single Parameter in Sequencer using an MPC #UE5
Build an Animation Blueprint from Scratch, and add Custom Animations using a Blend Space #ue5
Переглядів 38 тис.2 роки тому
Build an Animation Blueprint from Scratch, and add Custom Animations using a Blend Space #ue5
3 Cinematic Camera Tools in Unreal Engine 5 - Rail, Crane, and Shake.
Переглядів 37 тис.2 роки тому
3 Cinematic Camera Tools in Unreal Engine 5 - Rail, Crane, and Shake.
Make Characters and Objects Disappear with a Simple Material Tweak in Unreal Engine 5 #UE5
Переглядів 10 тис.2 роки тому
Make Characters and Objects Disappear with a Simple Material Tweak in Unreal Engine 5 #UE5
Pivot Point tips for Unreal Engine 5 using Modeling Mode #UE5 #UnrealEngine
Переглядів 6 тис.2 роки тому
Pivot Point tips for Unreal Engine 5 using Modeling Mode #UE5 #UnrealEngine
Copy Mixamo animations to your MetaHuman in Unreal Engine 5 #UE5 #animation #MetaHuman
Переглядів 15 тис.2 роки тому
Copy Mixamo animations to your MetaHuman in Unreal Engine 5 #UE5 #animation #MetaHuman
Use Attach Tracks to pick up and throw a banana in Sequencer. #UE5 #UnrealEngine #Animation
Переглядів 14 тис.2 роки тому
Use Attach Tracks to pick up and throw a banana in Sequencer. #UE5 #UnrealEngine #Animation
Copy Control Rigs between characters in Unreal Engine 5 (&4) #UE5 #UnrealEngine #ControlRig
Переглядів 35 тис.2 роки тому
Copy Control Rigs between characters in Unreal Engine 5 (&4) #UE5 #UnrealEngine #ControlRig
Unreal Engine 5 (&4): Build a Control Rig from scratch. #UE5 #UnrealEngine #ControlRig
Переглядів 75 тис.2 роки тому
Unreal Engine 5 (&4): Build a Control Rig from scratch. #UE5 #UnrealEngine #ControlRig
Retargeting Animation in Unreal Engine 5 #UE5 #Retargeting
Переглядів 18 тис.2 роки тому
Retargeting Animation in Unreal Engine 5 #UE5 #Retargeting
hey are there any implacations from signing the tax interview. awesome detailed video thanks bro
Great Tut!
How long did it take for you to receive the email?
This was very helpful, thanks. It doesn't totally translate into UE4, but I managed to get a full rig setup by doing everything manually. It was not fun.
This was SO helpful!! Thank you!
That’s great! Lemme know when you need more topics covered 😀
Do I have to pay any taxes for it?
So its totaly free to sign up, they do all of yout countrys tax things and when they pay you got the gross money
Why does your Y-axis point to the front? It causes confusion around the part where I create a control for the elbows because my X-axis is pointing the front of the left like yours does
It’s just a character I grabbed on marketplace, and followed standard default set up, so definitely could be changed before rigging if someone needed that too…
When i check for eligibility it says ive played 0/30 days and 0/7 days on creative mode even though i have
same
@pselon I think it might be because there's loads of people trying to do it bcus u can do it with tiktok aswell now
12:45 - this tip is gold
Hey, thanks to your video I learned how to do this. Now I'm back a couple of days later because, for some reason, my Animation layer (containing the Weight and all different animation blocks) disappeared. Do you have any idea what could've happened? My animation still plays like normal but now I can't edit anything and I haven't found how to reactivate the layer. I think my Sequencer broke or something because trying to add a new animation doesn't work, nor adding a new SM. Like it's now stuck in caché mode or something.
EPIC!!! :) THX!!! See what I did there? :)
Ha!
Hey, i got a question. Im 16 so under 18, but since the program is 18 and above my question would be, how can i do it under 18 if I got the permission of my parents and if its possible, should I use the Details like Name and Bank data of my parents or of me?
yes u can w parents permission
yo can we talk? like on instagram? ill pay you money for your map.
thanks
bro deserves a follow and a like thx mate for the animation character website
This is my first day in UN 5.4 already feeling like expert , blessings from India
That’s great!!
Question do I have to spend 73 dollars on the game
No, you can just work in UEFN the required amount of days.
yo can we talk? like on instagram? ill pay you money for your map.
Hihi! This is an awesome tutorial, but I'm a bit stuck (v5.4 and I have some extra buttons on my Skeleton Editor so maybe there was an update?); I've followed the directions but "Edit with FK Control Rig" /does not appear/ as an option, it's just the filter asset and bake to control rig options there on mine.
What should i do if i dont have a hyperwallet?
Are this 100% safe to do?
This has been a great tutorial. I'm completely new and this is exactly what I needed
Glad to hear it!
Instead of "painting" all bones "black". You could "paint" 1 root bone 100% "white". All the influence would go to the root bone. It's much faster. At least that's how it works in Maya.
what should i do if i dont have hyperwallet?
this just saved my lifa!!! Haha. THANK YOU!!!
What about if you want to remove a animation part and leave the rest?
Wait so if your account is 30 days old and you have edited on creative for 7 days in a row you don’t need to pay a whopping whole 73 dollars on Fortnite?
Seems to be the case per docs, tho I’m not sure of exact specific details - but I paid nothing…
yo can we talk? like on instagram? ill pay you money for your map.
Would your character need a root bone for this to work?
I don't know what happened, but now when I add an item to a socket or bone, the position is way off, by yards. I'm on 5.4.2. And I have tried tried, not all, but a bunch of options like "Keep relative", also tried to manually position it at the first keyframe but it just flips back to the bad origin position. Heard anything about that?
Howdy Mike! I’ve not tried this in 5.4 yet, I’ll give it a go as well and see if I have the same issue…
@@3dJC Hey mate! It's probably me, but I gave it a try in 5.3 on a clean 3rd person project also, that was what got me thinking. I am also convinced that I have followed your tutorial just a short time ago, and then everything worked. It's prolly, as we say in Sweden, "sh*t behind the steering wheel", aka yours truly 😁
This is AMAZING!!!!!! How did I find this just noww. Thank you! - Is there a way to do this for face rig to use metahuman sliders??
Hmmm I haven’t tried that yet…
Sweet thanks man, i appreciate you taking the time to make this video!
You bet!
Doom I’ve watched so many tutorials on this and this is easily the most clear one. Thank you so much
Glad it helped!
custom collision mesh is a bug, never fixed. Customized collision is just a scam in UE5 :o))))
I know this is an experimental plugin, but have you found issues with using it over time? How strong does it seem in terms of stability and such thus far?
How can I separate instances? Everything I paint just gets added to the same Instance
Hello, Can you Package Project with UE5 Portable?
thank you , i finding this solution.
Thanks for this excellent video about collisions😊
You are welcome!
How did you create different instanced foliage actors in your scene outliner? This is exactly what I want and I never found any solution.
nice video thank you!!
Glad you liked it!
Thank best Tutorial in UA-cam bro thanks of lot 🙏 thank you
You are welcome!
Awesome Tutorial! Thank you!
You're welcome!
Hey do I have to have a creator code in order to get payouts?? Or can I just activate everything else besides the creator code
Thank you! very simple and friendly explanation to niche topics all developers will eventually run into. I'm just worried about performance cost of changing into complex collision every time. You said a few times that the complex collision actaully "Looks" more simple than the simple collision but I'm not one to trust the looks. Is there a one to know the costs of using the complex collision? or comparing the computatiotnal costs to the other collision options?
Incredibly useful! Thanks for the great explanations and not cutting corners or skipping steps for the sake of time!!
You're very welcome!
This saved me!
whew!! :)
Great video
Thanks!
All of your videos are very helpful. Thank you!
Thanks!!
i dont have the option to download it in place
Ah, if it an animation that isn’t meant to loop, ie falling down vs walking, then it won’t have that option…
Another awesome tutorial! Many thanks! ...I'm sure your kids are learning how hip you actually are! (lol)
Ha!!
Thanks for your tutorial!!
You’re quite welcome!